Comics investigate the history and technology of American cartooning
"While learning the history of American cartooning, including key moments in technology history, young comics artists will follow step-by-step instructions for transforming their own doodles into comic art that displays confidence and creative thinking."--Page 4 of cover.
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| Main Author: | |
|---|---|
| Format: | Books Print Book |
| Language: | English |
| Published: |
White River Junction, VT :
Nomad Press,
[2014]
|
| Series: | "Build it yourself" series.
|
| Subjects: | |
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| LEADER | 00000cam a2200000Ii 4500 | ||
|---|---|---|---|
| 001 | ocn892424221 | ||
| 003 | OCoLC | ||
| 005 | 20221221121500.0 | ||
| 008 | 141006s2014 vtua c b 001 0 eng d | ||
| 020 | |a 9781619302501 |q (hardcover) | ||
| 020 | |a 1619302500 |q (hardcover) | ||
| 020 | |a 9781619302549 |q (softcover) | ||
| 020 | |a 1619302543 |q (softcover) | ||
| 020 | |a 9781480668706 |q (Paw Prints) | ||
| 020 | |a 1480668702 |q (Paw Prints) | ||
| 035 | |a (OCoLC)892424221 |z (OCoLC)899150642 | ||
| 040 | |a IEB |b eng |e rda |c IEB |d BDX |d CLE |d OCLCO |d ZHB |d CGP |d OCLCF |d PCB | ||
| 050 | 4 | |a PN6710 |b .C379 2014 | |
| 082 | 0 | 4 | |a 741.59 |2 23 |
| 100 | 1 | |a Carbaugh, Samuel, |e author. | |
| 245 | 1 | 0 | |a Comics : |b investigate the history and technology of American cartooning / |c written and illustrated by Sam Carbaugh. |
| 264 | 1 | |a White River Junction, VT : |b Nomad Press, |c [2014] | |
| 300 | |a vii, 120 pages : |b color illustrations ; |c 27 cm. | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 336 | |a still image |b sti |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 490 | 1 | |a Build it yourself series | |
| 500 | |a "With 25 projects"--Cover. | ||
| 500 | |a "Focus on social studies"--Page 4 of cover. | ||
| 504 | |a Includes bibliographical references (page 118) and index. | ||
| 505 | 0 | |a So, you want to make comics? -- Ancient comics -- Comics in the newspapers -- The birth of superheroes -- Into the silver age of comics -- Life after the comics code -- Comics and the Internet. | |
| 520 | |a "While learning the history of American cartooning, including key moments in technology history, young comics artists will follow step-by-step instructions for transforming their own doodles into comic art that displays confidence and creative thinking."--Page 4 of cover. | ||
| 650 | 0 | |a Cartooning |x Technique |v Juvenile nonfiction. | |
| 650 | 0 | |a Comic books, strips, etc. |v Juvenile nonfiction. | |
| 830 | 0 | |a "Build it yourself" series. | |
| 994 | |a C0 |b PCB | ||
| 949 | |a Schlow |b SJNON |c 741.59 CAR |d i |e 39635104425804 |f 737862 |g jddc |j 12/21/2022 | ||
| 999 | |a 372890 | ||
