The state of play creators and critics on video game culture
Sixteen contributors including video game creators, media critics and Internet celebrities discuss the state and stakes of video game culture and describe how the digital world has collided with real-life art, sex and race and class politics. --Publisher's description.
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| Other Authors: | , |
|---|---|
| Format: | Books Print Book |
| Language: | English |
| Published: |
New York :
Seven Stories Press,
[2015]
|
| Edition: | Seven Stories Press first edition. |
| Subjects: | |
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| 003 | OCoLC | ||
| 005 | 20160303093000.0 | ||
| 008 | 150421s2015 nyua b 000 0 eng | ||
| 010 | |a 2015004641 | ||
| 020 | |a 9781609806392 (hardcover) | ||
| 020 | |a 1609806395 (hardcover) | ||
| 035 | |a (OCoLC)898529251 | ||
| 040 | |a DLC |b eng |e rda |c DLC |d BTCTA |d BDX |d OCLCO |d YDXCP |d OCLCF |d OCLCO |d IEB |d JQM |d OCLCO |d PCB | ||
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| 050 | 0 | 0 | |a GV1469.34.S52 |b S73 2015 |
| 082 | 0 | 0 | |a 794.8 |2 23 |
| 245 | 0 | 4 | |a The state of play : |b creators and critics on video game culture / |c edited by Daniel Goldberg & Linus Larsson. |
| 250 | |a Seven Stories Press first edition. | ||
| 264 | 1 | |a New York : |b Seven Stories Press, |c [2015] | |
| 300 | |a 256 pages : |b illustrations ; |c 19 cm | ||
| 336 | |a text |2 rdacontent | ||
| 337 | |a unmediated |2 rdamedia | ||
| 338 | |a volume |2 rdacarrier | ||
| 504 | |a Includes bibliographical references. | ||
| 520 | |a Sixteen contributors including video game creators, media critics and Internet celebrities discuss the state and stakes of video game culture and describe how the digital world has collided with real-life art, sex and race and class politics. --Publisher's description. | ||
| 505 | 0 | 0 | |t Introduction: post-escapis: a new discourse on video game culture / |r Daniel Goldberg & Linus Larsson -- |t Advent / |r Leigh Alexander -- |t Bow, nigger / |r Ian Shanahan -- |t Love, twine, and the end of the world / |r Anna Anthropy -- |g The |t natural: the parameters of afro / |r Evan Narcisse -- |t What it feels like to play the bad guy / |r Hussein Ibrahim -- |g A |t game I had to make / |r Zoe Quinn -- |t Your humanity is another castle: terror dreams and the harassment of women / |r Anita Sarkeesian & Katherine Cross -- |g The |t end of gamers / |r Dan Golding -- |g The |t joy of virtual violence / |r Cara Ellison & Brendan Keogh -- |g The |t squalid grace of Flappy Bird / |r Ian Bogost -- |g The |t making of Dust: architecture and the art of level design / |r David Johnston -- |t Game over? A cold war kid reflects on apocalyptic video games / |r William Knoblauch -- |t Ludus interruptus: video games and sexuality / |r Merritt Kopas -- |g The |t God in th emachine: occultism, demiurgic theology, and gnostic self-knowledge in Japanese video games / |r Ola Wikander. |
| 650 | 0 | |a Video games |x Social aspects. | |
| 650 | 0 | |a Video gamers. | |
| 690 | 0 | |a Hardin, Marie tribute. | |
| 700 | 1 | |a Goldberg, Dan |q (Daniel) | |
| 700 | 1 | |a Larsson, Linus. | |
| 938 | |a Baker and Taylor |b BTCP |n BK0016231739 | ||
| 938 | |a Brodart |b BROD |n 111797128 | ||
| 938 | |a YBP Library Services |b YANK |n 12383472 | ||
| 994 | |a C0 |b PCB | ||
| 949 | |a schlow |b SANON |c 794.8 STA |d i |e 39635103478115 |f 579066 |g ddc |j 07/22/2015 | ||
| 999 | |a 377775 | ||
