A mind at play how Claude Shannon invented the information age

Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush.

Saved in:
Bibliographic Details
Main Authors: Soni, Jimmy (Author), Goodman, Rob (Author)
Format: Books Print Book
Language:English
Published: New York, NY : Simon & Schuster, 2017.
Edition:First Simon & Schuster hardcover edition.
Subjects:
Tags: Add Tag
No Tags, Be the first to tag this record!

MARC

LEADER 00000cam a2200000 i 4500
001 ocn962009552
003 OCoLC
005 20170823151600.0
008 161107t20172017nyuaf b 001 0beng
010 |a  2016050944 
020 |a 9781476766683  |q hardcover ;  |q alkaline paper 
020 |a 1476766681  |q hardcover ;  |q alkaline paper 
020 |z 9781476766706  |q electronic book 
035 |a (OCoLC)962009552 
040 |a DLC  |b eng  |e rda  |c DLC  |d YDX  |d BTCTA  |d OCLCO  |d BDX  |d OCLCF  |d OCLCQ  |d GK8  |d SINLB  |d OCL  |d OCLCO  |d FM0  |d OCO  |d YDX  |d OCLCO  |d IGA  |d CZA  |d BUR  |d VP@  |d INR  |d PCB 
042 |a pcc 
043 |a n-us--- 
050 0 0 |a QA29.S423  |b S66 2017 
082 0 0 |a 003/.54092  |a B  |2 23 
100 1 |a Soni, Jimmy,  |e author. 
245 1 2 |a A mind at play :  |b how Claude Shannon invented the information age /  |c Jimmy Soni and Rob Goodman. 
250 |a First Simon & Schuster hardcover edition. 
264 1 |a New York, NY :  |b Simon & Schuster,  |c 2017. 
264 4 |c Ã2017 
300 |a xv, 366 pages, 16 unnumbered pages of plates :  |b illustrations ;  |c 24 cm 
336 |a text  |b txt  |2 rdacontent 
337 |a unmediated  |b n  |2 rdamedia 
338 |a volume  |b nc  |2 rdacarrier 
504 |a Includes bibliographical references (pages 329-346) and index. 
505 0 |a Gaylord -- Ann Arbor -- The room-sized brain -- MIT -- A decidedly unconventional type of youngster -- Cold Spring Harbor -- The labs -- Princeton -- Fire control -- A six-day workweek -- The unspeakable system -- Turing -- Manhattan -- The utter dark -- From intelligence to information -- The bomb -- Building a bandwagon -- Mathematical intentions, honorable and otherwise -- Wiener -- A transformative year -- TMI -- "We urgently need the assistance of Dr. Claude E. Shannon" -- The man-machines -- The game of kings -- Constructive dissatisfaction -- Professor Shannon -- Inside information -- A gadgeteer's paradise -- Peculiar motions -- Kyoto -- The illness -- Aftershocks. 
520 |a Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush. 
520 |a "The life and times of one of the foremost intellects of the twentieth century: Claude Shannon--the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called 'the Magna Carta of the Information Age.' His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we'd be living in today--and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon's full story for the first time. It's the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It's the story of the origins of our digital world in the tunnels of MIT and the 'idea factory' of Bell Labs, in the 'scientists' war' with Nazi Germany, and in the work of Shannon's collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it's the story of Shannon's life as an often reclusive, always playful genius. With access to Shannon's family and friends, A Mind at Play brings this singular innovator and creative genius to life."--Jacket. 
600 1 0 |a Shannon, Claude Elwood,  |d 1916-2001. 
650 0 |a Mathematicians  |z United States  |v Biography. 
650 0 |a Electrical engineers  |z United States  |v Biography. 
650 0 |a Information theory. 
655 7 |a Biographies.  |2 lcgft 
700 1 |a Goodman, Rob,  |e author. 
776 0 8 |i Online version:  |a Soni, Jimmy.  |t Mind at play.  |d New York : Simon & Schuster, 2017  |z 9781476766706  |w (DLC) 2016051979 
938 |a YBP Library Services  |b YANK  |n 13240888 
938 |a Baker and Taylor  |b BTCP  |n BK0019779665 
938 |a Brodart  |b BROD  |n 118414569 
994 |a C0  |b PCB 
949 |a schlow  |b SANBIO  |c Shannon  |d i  |e 39635103751348  |f 627055  |g loc  |j 08/17/2017 
999 |a 405283