Dungeons & dragons Dungeon master's guide

This book contains tools a Dungeon Master needs to provide stories and game play. A resource for new and existing Dungeon Masters to engage in both adventure and world creation, with rules, guidelines, and advice from the game's experts. Created as part of a massive public playtest involving more th...

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Bibliographic Details
Corporate Author: Wizards of the Coast, Inc
Other Authors: Mearls, Mike (lead designer.), Crawford, Jeremy (lead designer,, handbook lead.), Perkins, Christopher, 1968- (handbook lead.), Wyatt, James, 1968- (handbook lead.), Schwalb, Robert J. (Designer), Thompson, Rodney (Designer), Lee, Peter (Designer), Gray, Scott Fitzgerald (Editor), Carter, Michele (Editor), Sims, Chris, 1971- (Editor), Wilkes, Jennifer Clarke (Editor), Bilsland, Greg (Producer)
Format: Books Print Book
Language:English
Published: Renton, WA : Wizards of the Coast, 2014.
Edition:Fifth edition.
Series:Dungeons & dragons
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037 |b Wizards of the Coast, C/O Random House 400 Hahn rd, Westminister, MD, USA, 21157, (212)5722107  |n SAN 201-3975 
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245 0 0 |a Dungeons & dragons Dungeon master's guide. 
246 1 |a D & D Dungeon master's guide 
246 1 4 |a Dungeon master's guide 
250 |a Fifth edition. 
264 1 |a Renton, WA :  |b Wizards of the Coast,  |c 2014. 
264 4 |c Ã2014 
300 |a 320 pages :  |b color illustrations, color maps ;  |c 29 cm. 
336 |a text  |b txt  |2 rdacontent 
337 |a unmediated  |b n  |2 rdamedia 
338 |a volume  |b nc  |2 rdacarrier 
490 0 |a Dungeons & dragons 
500 |a "Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game"--Cover. 
508 |a D & D lead designers, Mike Mearls, Jeremy Crawford ; Dungeon master's guide leads, Jeremy Crawford, Christopher Perkins, James Wyatt ; designers, Robert J. Schwalb, Rodney Thompson, Peter Lee ; editors, Scott Fitzgerald Gray, Michele Carter, Chris Sims, Jennifer Clarke Wilkes ; producer, Greg Bilsland. 
520 |a This book contains tools a Dungeon Master needs to provide stories and game play. A resource for new and existing Dungeon Masters to engage in both adventure and world creation, with rules, guidelines, and advice from the game's experts. Created as part of a massive public playtest involving more than 170,000 fans of the game. 
500 |a Includes index. 
505 0 |a A world of your own -- Creating a multiverse -- Creating adventures -- Creating nonplayer characters -- Adventure environments -- Between adventures -- Treasure -- Running the game -- Dungeon master's workshop -- Appendix A: Random dungeons -- Appendix B: Monster lists -- Appendix C: Maps -- Appendix D: Dungeon Master inspiration. 
504 |a Includes bibliographical references (page 316) and index. 
650 0 |a Dungeons and Dragons (Game)  |v Handbooks, manuals, etc. 
650 0 |a Dungeons and Dragons (Game)  |v Rules. 
650 0 |a Fantasy games  |v Handbooks, manuals, etc. 
650 0 |a Role playing  |v Games  |v Handbooks, manuals, etc. 
655 7 |a Role-playing games.  |2 lcgft 
655 7 |a Handbooks and manuals.  |2 lcgft 
700 1 |a Mearls, Mike,  |e lead designer. 
700 1 |a Crawford, Jeremy,  |e lead designer,  |e handbook lead. 
700 1 |a Perkins, Christopher,  |d 1968-  |e handbook lead. 
700 1 |a Wyatt, James,  |d 1968-  |e handbook lead. 
700 1 |a Schwalb, Robert J.,  |e designer. 
700 1 |a Thompson, Rodney,  |e designer. 
700 1 |a Lee, Peter,  |e designer. 
700 1 |a Gray, Scott Fitzgerald,  |e editor. 
700 1 |a Carter, Michele,  |e editor. 
700 1 |a Sims, Chris,  |d 1971-  |e editor. 
700 1 |a Wilkes, Jennifer Clarke,  |e editor. 
700 1 |a Bilsland, Greg,  |e producer. 
710 2 |a Wizards of the Coast, Inc. 
994 |a C0  |b PCB 
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