Illustration that works professional techniques for artistic & commercial success
A straight-to-the-point "everything-you-need-to-know" guide to the world of professional illustration for aspiring artists and recent art-school graduates--not only the technical essentials (the difference between narrative versus conceptual illustration, diagramming a composition, mastering negativ...
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| Main Author: | |
|---|---|
| Format: | Books Print Book |
| Language: | English |
| Published: |
New York :
Monacelli Studio,
[2016]
|
| Subjects: | |
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| LEADER | 00000cam a2200000 i 4500 | ||
|---|---|---|---|
| 001 | ocn919252760 | ||
| 003 | OCoLC | ||
| 005 | 20200424191400.0 | ||
| 008 | 150824s2016 nyua 001 0 eng | ||
| 010 | |a 2015032915 | ||
| 015 | |a GBB627234 |2 bnb | ||
| 016 | 7 | |a 017749644 |2 Uk | |
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| 020 | |a 9781580934473 |q (paperback) | ||
| 020 | |a 1580934471 |q (paperback) | ||
| 035 | |a (OCoLC)919252760 |z (OCoLC)909925291 | ||
| 037 | |b Random House Inc, Attn Order Entry 400 Hahn rd, Westminster, MD, USA, 21157 |n SAN 201-3975 | ||
| 040 | |a DLC |b eng |e rda |c DLC |d YDXCP |d BTCTA |d BDX |d OCLCF |d NYP |d OQX |d VP@ |d IHX |d MYG |d OCLCO |d JTH |d ILM |d UBY |d TXMML |d UKWOH |d SFR |d ICL |d OCLCQ |d FJD |d OCLCQ |d UKMGB |d UKUSW |d OCLCQ |d ZNC |d PCB | ||
| 042 | |a pcc | ||
| 050 | 0 | 0 | |a NC1000 |b .H679 2016 |
| 082 | 0 | 0 | |a 741.6 |2 23 |
| 084 | |a ART028000 |a BUS012000 |a DES007040 |2 bisacsh | ||
| 084 | |a DES007040. |2 bisacsh | ||
| 100 | 1 | |a Houston, Greg, |d 1966- |e author. | |
| 245 | 1 | 0 | |a Illustration that works : |b professional techniques for artistic & commercial success / |c Greg Houston. |
| 264 | 1 | |a New York : |b Monacelli Studio, |c [2016] | |
| 264 | 4 | |c Ã2016 | |
| 300 | |a 208 pages : |b illustrations (some color) ; |c 25 cm | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 336 | |a still image |b sti |2 rdacontent |3 book | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 500 | |a Includes index. | ||
| 520 | |a A straight-to-the-point "everything-you-need-to-know" guide to the world of professional illustration for aspiring artists and recent art-school graduates--not only the technical essentials (the difference between narrative versus conceptual illustration, diagramming a composition, mastering negative space, and the impact of different mediums from watercolor to digital to textiles), but industry insights, real-world insider advice, and honest personal development tips from an experienced teacher ("if you say your style is 'manga' or 'anime' then you have no style").--Amazon.com. | ||
| 505 | 0 | |a Introduction: seduced by illustrations -- So you want to be an illustrator? -- What are illustrations? -- Art and illustration -- Your taste doesn't matter -- Without an idea, what have you got? -- Paintbrush? Pen? Needle and thread? -- Illustration's unsung hero -- You've got to have style -- I need an illustrator -- Fashion! Hair! Cars! -- Portraits -- Caricatures -- Problems and mistakes -- Don't just feed the alligator. | |
| 650 | 0 | |a Commercial art |x Technique. | |
| 650 | 0 | |a Commercial art |x Vocational guidance. | |
| 994 | |a C0 |b PCB | ||
| 949 | |a schlow |b SANON |c 741.6 HOU |d d |e 39635104097131 |f 681657 |g ddc |j 03/30/2020 | ||
| 999 | |a 448276 | ||
