Machines that think
"Machines That Think! explores machines from ancient history to today that perform a multitude of tasks, from making mind-numbing calculations to working on assembly lines to guiding spaceships to the moon. Included are fascinating looks at the world's earliest calculators, the birth of computer pro...
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| Main Author: | |
|---|---|
| Format: | Books Print Book Comic & Graphic Novel |
| Language: | English |
| Published: |
New York :
Amulet Books,
2020.
|
| Series: | Big ideas that changed the world ;
2. |
| Subjects: | |
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| LEADER | 00000cam a22000008i 4500 | ||
|---|---|---|---|
| 001 | on1119132641 | ||
| 003 | OCoLC | ||
| 005 | 20250211131400.0 | ||
| 008 | 190611s2020 nyua j 6 000 0 eng | ||
| 010 | |a 2019024631 | ||
| 020 | |a 9781419740985 |q (hardcover) | ||
| 020 | |a 1419740989 | ||
| 020 | |z 9781683358671 |q (ebook) | ||
| 035 | |a (OCoLC)1119132641 | ||
| 040 | |a DLC |b eng |e rda |c DLC |d OCLCO |d BDX |d OCLCF |d PCB | ||
| 042 | |a pcc | ||
| 050 | 0 | 0 | |a QA76.23 |b .B76 2020 |
| 082 | 0 | 0 | |a 006.3 |2 23 |
| 092 | 0 | |a BIG | |
| 100 | 1 | |a Brown, Don, |c (Computer specialist), |e author. | |
| 245 | 1 | 0 | |a Machines that think / |c Don Brown. |
| 264 | 1 | |a New York : |b Amulet Books, |c 2020. | |
| 300 | |a 1 volume (unpaged) : |b illustrations (chiefly color) ; |c cm | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 490 | 1 | |a Big ideas that changed the world ; |v 2 | |
| 504 | |a Includes bibliographical references. | ||
| 520 | |a "Machines That Think! explores machines from ancient history to today that perform a multitude of tasks, from making mind-numbing calculations to working on assembly lines to guiding spaceships to the moon. Included are fascinating looks at the world's earliest calculators, the birth of computer programming, and the arrival of smartphones. Contributors discussed include Muhammad ibn Mūsā al-Khwārizmī, Ada Lovelace, and Bill Gates. From the abacus to artificial intelligence, machines through the ages have pushed the boundaries of human capability and creativity"-- |c Provided by publisher. | ||
| 650 | 0 | |a Computers |x History |v Juvenile nonfiction. | |
| 650 | 0 | |a Autonomous robots |v Juvenile nonfiction. | |
| 650 | 0 | |a Artificial intelligence |v Juvenile nonfiction. | |
| 655 | 7 | |a Educational comics |v Juvenile. |2 local | |
| 655 | 7 | |a Nonfiction comics |v Juvenile. |2 local | |
| 655 | 7 | |a Comics (Graphic works) |v Juvenile. |2 local | |
| 655 | 7 | |a Graphic novels |v Juvenile. |2 local | |
| 800 | 1 | |a Big ideas that changed the world ; |v 2. | |
| 994 | |a C0 |b PCB | ||
| 949 | |a schlow |b SJFICG |c BRO |d i |e 39635104111820 |f 681834 |g loc |j 04/17/2020 | ||
| 999 | |a 448626 | ||
