Escaping Ordinary
Rather than rest after saving Fable, Indira must begin a teamwork tutorial that leads to a quest filled with dragons, unlikely allies, and threats to all of Imaginary.
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| Main Author: | |
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| Format: | Books Print Book |
| Language: | English |
| Published: |
New York :
Crown Books for Young Readers,
[2020]
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| Edition: | First edition. |
| Series: | Reintgen, Scott. Talespinners ;
2. |
| Subjects: | |
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| Summary: | Rather than rest after saving Fable, Indira must begin a teamwork tutorial that leads to a quest filled with dragons, unlikely allies, and threats to all of Imaginary. It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation. Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story. Indira is ready for this new challenge--until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever. |
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| Physical Description: | 319 pages ; 22 cm. |
| Audience: | Ages 8-12. Grades 4-6. |
| ISBN: | 9780525646723 0525646728 9780525646730 0525646736 |
| Author Notes: |
