Yu-Gi-Oh! Zexal Volume 7, Just one hope!! /

In a futuristic city, augmented reality Duels are all the rage. Duelists, using devices called D-Gazers, can interact with their environment and their opponents as never before! With more awesome monsters and unbelievable cards, the future of Yu-Gi-Oh! starts right here! Kyoji Yagumo has maneuvered...

Full description

Main Authors: Yoshida, Shin (Author), Engel, Taylor (Author, Translator), Reid, Ian (Translator) (Author, Translator)
Corporate Authors: HC Language Solutions (Translator)
Format: Books Print Book Comic & Graphic Novel
Language: English
Japanese
Published: San Francisco, CA : VIZ Media, LLC, [2015]
Edition: Shonen Jump manga edition.
Series: Yu-Gi-Oh! Zexal #07
Shonen Jump manga
Subjects:
Summary: In a futuristic city, augmented reality Duels are all the rage. Duelists, using devices called D-Gazers, can interact with their environment and their opponents as never before! With more awesome monsters and unbelievable cards, the future of Yu-Gi-Oh! starts right here! Kyoji Yagumo has maneuvered Yuma and Kaito into a duel for Haruto's life. Elsewhere, Luna approaches the Numbers club and enlists them to help her locate Haruto. With all the Numbers cards now in play in the massive Heartland Duel Arena, the final battle of the Numbers War is about to begin!
Item Description: Pages ordered from right to left.
Physical Description: 1 volume (unpaged) : chiefly illustrations ; 20 cm
Audience: Rated T for teen.
ISBN: 9781421579788
1421579782
9781480678286
1480678287
Author Notes: Original Yu-Gi-Oh! creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded hiim until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and fighting, together with Takahashi's weird and imaginative monsters, soon became enormously successful, spawning a real-world card game, video games, and four anime series (two Japanese Yu-Gi-Oh! series, Yu-Gi-Oh! GX and Yu-Gi-Oh! 5D's).