Anomia where common knowledge becomes uncommonly fun

Players flip cards in turn until the symbols on two players' cards match. Matching players must race to give an example of the category on their opponent's card. Whoever blurts out a correct answer first wins their opponent's card, and drawing continues. The goal is to win the most cards by facing o...

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Bibliographic Details
Format: Games & Toys Game
Language:English
Published: Boston, MA : Anomia Press, [2016]
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001 on1378800480
003 OCoLC
005 20250220081900.0
008 230511t20162016maunnn gneng d
024 1 |a 798304062885 
028 5 0 |a ANOMIA  |b Anomia Press 
035 |a (OCoLC)1378800480 
040 |a IIB  |b eng  |e rda  |c IIB  |d IIB  |d OCLCO  |d LNS  |d JBU  |d OCLCO 
041 0 |a eng  |g eng 
050 |a GV1299  |b .A56 2016 
082 0 4 |a 795.4  |2 23/eng/20241230 
245 0 0 |a Anomia  |h [game] :  |b where common knowledge becomes uncommonly fun. 
246 3 0 |a Where common knowledge becomes uncommonly fun  |h [game] 
264 1 |a Boston, MA :  |b Anomia Press,  |c [2016] 
264 4 |c Ã2016 
300 |a 1 game (1 rule sheet, 2 decks of 100 cards (each deck has 92 playing cards and 8 wild cards)) :  |b cardboard, color ;  |c in box 14 x 10 x 4 cm 
336 |a three-dimensional form  |b tdf  |2 rdacontent 
337 |a unmediated  |b n  |2 rdamedia 
338 |a object  |b nr  |2 rdacarrier 
340 |a cardboard  |2 rdamat 
340 |b 14 x 10 x 4 cm 
340 |g polychrome  |2 rdacc 
380 |a Card games  |2 lcgft 
500 |a For 3 to 6 players. 
500 |a Duration of play: 30 minutes. 
520 |a Players flip cards in turn until the symbols on two players' cards match. Matching players must race to give an example of the category on their opponent's card. Whoever blurts out a correct answer first wins their opponent's card, and drawing continues. The goal is to win the most cards by facing off with other players. One round lasts about 30 min. Two rounds are suggested. Age: 10+. Players: 3-6. Estimated play time: 30 minutes. Kept at Reference Desk. 
521 |a Ages 10 and up. 
588 0 |a Title from container. 
650 0 |a Card games  |v Games. 
655 7 |a Card games.  |2 lcgft 
655 7 |a Puzzles and games.  |2 lcgft 
710 2 |a Anomia Press,  |e publisher. 
994 |a C0  |b PCB 
949 |a Schlow  |b SAGAME  |c G-87  |d i  |e 39635104683693  |f 790482  |g loc  |h Special collection  |j 02/20/2025 
999 |a 498736