Wizards & spells

Explore the worlds of Dungeons & Dragons and discover your path to adventure with these illustrated, introductory guides for new adventurers. Immerse yourself in the fantastic world of Dungeons & Dragons! This collection introduces young fans to some of the exciting characters, locations, creatures,...

Full description

Saved in:
Bibliographic Details
Main Authors: Zub, Jim (Author), King, Stacy (Author), Wheeler, Andrew (Author)
Format: Books Print Book
Language:English
Published: California : Ten Speed Press, 2020
Series:Dungeons & dragons young adventurer's guide.
Subjects:
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:Explore the worlds of Dungeons & Dragons and discover your path to adventure with these illustrated, introductory guides for new adventurers. Immerse yourself in the fantastic world of Dungeons & Dragons! This collection introduces young fans to some of the exciting characters, locations, creatures, and magical elements useful for creating your own epic, adventure-filled D & D tales. Explore magic in D & D with Wizards & Spells, an introduction to some of the wizards, sorcerers, and enchanted beings that you may encounter on your adventures. Learn about the magic abilities that make them special and decide if you want your own D & D character to have the power to cast spells.
Item Description:Originally packaged as 4 volume set: Dungeons & Dragons: The Young Adventurer's Collection Box Set 1.
"Dungeons & Dragons"--At head of title
"Wizards of the Coast official licensed product" -- cover.
Physical Description:105 pages : color illustrations ; 21 cm
Audience:Age 8-12.
Grade 4 to 6.
ISBN:9781984856463
1984856464
9781984859549
1984859544
Author Notes:Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.