Around the world in eighty games from tarot to tic-tac-toe, Catan to Chutes and Ladders, a mathematician unlocks the secrets of the world's greatest games

"Where should you move first in Connect 4? What is the best property in Monopoly? And how can pi help you win rock paper scissors? Spanning millennia, oceans and continents, countries and cultures, Around the World in Eighty Games gleefully explores how mathematics and games have always been deeply...

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Bibliographic Details
Main Author: Du Sautoy, Marcus (Author)
Format: Books Print Book
Language:English
Published: New York : Basic Books, 2025.
Edition:First trade paperback edition.
Subjects:
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MARC

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003 OCoLC
005 20250717170600.0
008 240927s2025 nyuab b 001 0 eng d
020 |a 9781541606333  |q (paperback) 
020 |a 1541606337  |q (paperback) 
035 |a (OCoLC)1464886576 
040 |a IG#  |b eng  |e rda  |c IG#  |d WC4  |d OCLCO  |d VJK  |d OCLCO  |d OJ4  |d SFR 
050 4 |a QA401  |b .D87 2025 
082 4 |a 794  |2 23 
100 1 |a Du Sautoy, Marcus,  |e author. 
245 1 0 |a Around the world in eighty games :  |b from tarot to tic-tac-toe, Catan to Chutes and Ladders, a mathematician unlocks the secrets of the world's greatest games /  |c Marcus Du Sautoy. 
246 3 |a Around the world in 80 games 
250 |a First trade paperback edition. 
264 1 |a New York :  |b Basic Books,  |c 2025. 
300 |a x, 369 pages :  |b illustrations, maps ;  |c 21 cm 
336 |a text  |b txt  |2 rdacontent 
337 |a unmediated  |b n  |2 rdamedia 
338 |a volume  |b nc  |2 rdacarrier 
504 |a Includes bibliographical references (pages 349-354) and index. 
520 |a "Where should you move first in Connect 4? What is the best property in Monopoly? And how can pi help you win rock paper scissors? Spanning millennia, oceans and continents, countries and cultures, Around the World in Eighty Games gleefully explores how mathematics and games have always been deeply intertwined. Renowned mathematician Marcus du Sautoy investigates how games provided the first opportunities for deep mathematical insight into the world, how understanding math can help us play games better, and how both math and games are integral to human psychology and culture. For as long as there have been people, there have been games, and for nearly as long, we have been exploring and discovering mathematics. A grand adventure, Around the World in Eighty Games teaches us not just how games are won, but how they, and their math, shape who we are."--Page [4] of cover. 
650 0 |a Games  |x Mathematics. 
650 0 |a Games  |x Psychological aspects. 
650 0 |a Mathematical analysis. 
650 0 |a Problem solving  |x Mathematical models. 
994 |a C0  |b PCB 
949 |a schlow  |b SANON  |c 790.021 DUS  |d i  |e 39635104763999  |f 799765  |g ddc  |j 07/08/2025 
999 |a 503164