Video game design

"Learn what it takes to design a video game, as a hobby or as a career! Video Game Design For Dummies teaches you what it takes to design games from concept to completion. You'll learn the theory behind great gaming experiences, and you'll discover tools you can use to bring your game ideas to life....

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Bibliographic Details
Main Author: Mandeville, Alexia (Author)
Format: Books Print Book
Language:English
Published: Hoboken, NJ : John Wiley & Sons, Inc., [2025]
Series:--For dummies.
Subjects:
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100 1 |a Mandeville, Alexia,  |e author. 
245 1 0 |a Video game design /  |c by Alexia Mandeville. 
246 3 0 |a Video game design for dummies 
264 1 |a Hoboken, NJ :  |b John Wiley & Sons, Inc.,  |c [2025] 
264 4 |c Ã2025 
300 |a xii, 322 pages :  |b illustrations ;  |c 24 cm. 
336 |a text  |b txt  |2 rdacontent 
336 |a still image  |b sti  |2 rdacontent 
337 |a unmediated  |b n  |2 rdamedia 
338 |a volume  |b nc  |2 rdacarrier 
340 |p illustration  |0 http://rdaregistry.info/termList/IllusContent/1014  |2 rdaill 
490 1 |a For dummies 
500 |a Includes index. 
500 |a "Learning made easy" -- Cover. 
505 0 |a Introduction -- Getting started with game design. Introducing the art of game design ; Knowing why game design matters ; Overviewing the game design process ; Becoming a game designer -- Exploring game design elements. Game design tools and software ; Getting into game mechanics ; Understanding game systems ; Incorporating story in games ; Developing an art style in games ; Creating an engaging user experience -- Balancing your game. What game balance is ; Analyzing feedback and making adjustments -- Designing your own game. Building your game concept ; Following a step-by-step game design process ; Finishing your game -- Publishing and marketing your game. Getting your game noticed ; Publishing your game -- The part of tens. Ten game designers you should know ; Ten free resources for game designers. 
520 |a "Learn what it takes to design a video game, as a hobby or as a career! Video Game Design For Dummies teaches you what it takes to design games from concept to completion. You'll learn the theory behind great gaming experiences, and you'll discover tools you can use to bring your game ideas to life. An experienced video game developer teaches you the basics of game design and how to motivate and engage players. Choose the right game engines and design tools for any project and get step-by-step advice on testing and debugging the games you've made. Thinking of pursuing game design as a career path and want to know where to start? This Dummies guide has your back. With this easy-to-understand book, you can dip your toes into the world of video game design and see where it takes you. And if you end up wanting to release your game to the masses, you'll find everything you need to know, right here. Learn the step-by-step process video game designers use to create great games. Design characters, worlds, and storylines that will keep players engaged. Pick a game engine that's right for you and plan out your game development process. Playtest your video game, then publish it and market it on social media. This book is a practical guide for beginners who want to start designing games and want to know exactly where to begin. Design a game from concept to completion, with Video Game Design for Dummies." --  |c Description provided by publisher. 
650 0 |a Video games  |x Design  |v Handbooks, manuals, etc. 
650 0 |a Video games  |x Programming  |v Handbooks, manuals, etc. 
650 0 |a Computer graphics. 
650 0 |a Video games  |x Design. 
655 7 |a Handbooks and manuals.  |2 lcgft 
655 7 |a Self-instructional works.  |2 lcgft 
776 0 8 |i Online version:  |a Mandeville, Alexia.  |t Video game design for dummies.  |d Hoboken, NJ : John Wiley & Sons, Inc., [2025]  |z 9781394308194  |w (OCoLC)1515475431 
830 0 |a --For dummies. 
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