Technical theater for nontechnical people
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| Main Author: | |
|---|---|
| Format: | Books Print Book |
| Language: | English |
| Published: |
New York :
Allworth Press,
c2004.
|
| Edition: | 2nd ed. |
| Subjects: | |
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| LEADER | 00000cam a2200000 a 4500 | ||
|---|---|---|---|
| 001 | ocm54046234 | ||
| 003 | OCoLC | ||
| 005 | 20090309175200.0 | ||
| 008 | 040114s2004 nyua b 001 0 eng | ||
| 010 | |a 2004000851 | ||
| 015 | |a GBA4Y6735 | ||
| 016 | 7 | |a 006900110 |2 Uk | |
| 020 | |a 1581153449 (pbk.) | ||
| 020 | |a 9781581153446 (pbk.) | ||
| 035 | |a (OCoLC)54046234 | ||
| 037 | |a 1234304 |b QBI | ||
| 040 | |a DLC |c DLC |d EYE |d QBX |d UKM |d OCL |d BAKER |d CRH |d BTCTA |d YDXCP |d PCB | ||
| 050 | 0 | 0 | |a PN2091.S8 |b C28 2004 |
| 082 | 0 | 0 | |a 792.02/5 |2 22 |
| 092 | |a 792.02 |b Ca | ||
| 100 | 1 | |a Campbell, Drew. | |
| 245 | 1 | 0 | |a Technical theater for nontechnical people / |c Drew Campbell ; illustrations by Kis Knekt. |
| 250 | |a 2nd ed. | ||
| 260 | |a New York : |b Allworth Press, |c c2004. | ||
| 300 | |a xi, 273 p. : |b ill. ; |c 23 cm. | ||
| 504 | |a Includes bibliographical references (p. [263]-264) and index. | ||
| 505 | 0 | |a Introduction : why this book -- General notes -- 1. Breaking it down : who does what -- Costumes -- Props -- Lighting -- Sound -- Stage management -- Scenery -- 2. Touring a new space : what to look for -- Is this the right space for you? -- Space for stuff -- Space for people -- The rigging system -- Masking -- The lighting system -- The sound system -- Monitors and headsets -- 3. Scenic design : space, texture, and the "big statement" -- The big picture : the statement -- How to read a script like a set designer -- The backstage survival guide to reading a floorplan -- Texture and color : giving the show a "look" -- 4. The tools of scenery : surface, texture, and tricks -- A place to stand : platforms, stairs, and ramps -- A surface to look at : walls, drapes, paint, and fabric -- Real things : doors, windows, and so on -- Moving stuff around : gripping, rolling, and flying -- The backstage survival guide to scene-change choreography -- Playing with the audience : special effects and illusions -- 5. Lighting design : illumination, mood, and focus -- Illumination : first and foremost -- Motivational light : time, place, and season -- Mood and atmosphere : angles and color -- Creating focus : specials and follow spots -- Where the show is (and isn't) : house lights and actors in the audience -- Moving the show forward : cues, timing, and blackouts -- Lighting for dance -- Lighting for musicals -- Lighting for fashion -- Video lighting -- Lighting for rock-and-roll -- | |
| 505 | 0 | |a 6. The tools of lighting : now you see it . . . -- The birds and the bees : where does power come from? -- Protecting yourself -- Highways and byways : outlets and plugs -- Taming the beast : dimmers and control consoles -- The real workers : lighting instruments -- Intelligent lighting instruments -- Fluorescent lighting -- Special effects lighting -- Color my world : the joy of filters -- Putting it in the theater : lighting positions -- 7. Costume design : character, period, and function -- Character -- Period -- Function -- The costume sketch -- 8. The tools of costumes : shopping, draping, and stitching -- Building -- Buying -- Renting -- Pulling -- Fittings and measurements -- Fabric augmentation -- Dealing with hair -- One final note -- 9. Sound design : audible atmosphere -- The signal chain -- Microphones : the testy toddlers of sound -- The backstage survival guide to keeping microphones happy -- Other sources : tape decks, CDs, DAT -- Mixers : telling the sound where to go -- Effects processing : sound sculpting -- Amplification : we're going to pump you up -- Speakers : the bottom line -- 10. Show control : why can't we all get along? -- Synchronous versus asynchronous -- Event-based versus time-based -- Interfaces -- Dedicated show-control computers -- MIDI show control -- PC versus PLC -- Entertainment protocols -- | |
| 505 | 0 | |a 11. Properties : research, detail, and crafts -- The artisan -- The detailer -- The researcher -- Making the prop list : when to buy, borrow, or build -- Setting up the prop list -- Furniture : why the stage isn't like real life -- Weapons : safety and proper handling -- Handling props during the show : prop tables -- 12. Stage management : the best port in a storm -- Communication : the central issue -- From coffee shop to load-out : schedules -- Lists and lists and lists of lists -- Preparing the rehearsal space and running rehearsals -- The actors' backstage survival guide to tech rehearsal -- Opening night and the run -- The payoff : calling the show -- 13. Corporate theater : how to do a show in a hotel -- Lighting : trees, trusses, and the demon track light -- Sound : plug and play, or truck it in -- Scenery : four feet by whatever -- Projectors and projection systems -- Playing twenty (or more) questions : things to ask and to know -- 14. The essentials : things you should know and things you should own -- Things every theater person should know -- Things every show person should own -- Things every show place should own -- In closing -- Glossary. | |
| 650 | 0 | |a Theaters |x Stage-setting and scenery. | |
| 650 | 0 | |a Stage management. | |
| 994 | |a C0 |b PCB | ||
| 949 | |a CCL |b CadNF |c 792.02 Ca |d i |e 39241502661528 |f 319101 |g ddc |i trade pbk |j 07/10/2008 | ||
| 999 | |a 250803 | ||
