Technical theater for nontechnical people
Main Author: | Campbell, Drew. |
---|---|
Format: | Books Print Book |
Language: | English |
Published: |
New York :
Allworth Press,
c2004.
|
Edition: | 2nd ed. |
Subjects: |
Table of Contents:
- Introduction : why this book
- General notes
- 1. Breaking it down : who does what
- Costumes
- Props
- Lighting
- Sound
- Stage management
- Scenery
- 2. Touring a new space : what to look for
- Is this the right space for you?
- Space for stuff
- Space for people
- The rigging system
- Masking
- The lighting system
- The sound system
- Monitors and headsets
- 3. Scenic design : space, texture, and the "big statement"
- The big picture : the statement
- How to read a script like a set designer
- The backstage survival guide to reading a floorplan
- Texture and color : giving the show a "look"
- 4. The tools of scenery : surface, texture, and tricks
- A place to stand : platforms, stairs, and ramps
- A surface to look at : walls, drapes, paint, and fabric
- Real things : doors, windows, and so on
- Moving stuff around : gripping, rolling, and flying
- The backstage survival guide to scene-change choreography
- Playing with the audience : special effects and illusions
- 5. Lighting design : illumination, mood, and focus
- Illumination : first and foremost
- Motivational light : time, place, and season
- Mood and atmosphere : angles and color
- Creating focus : specials and follow spots
- Where the show is (and isn't) : house lights and actors in the audience
- Moving the show forward : cues, timing, and blackouts
- Lighting for dance
- Lighting for musicals
- Lighting for fashion
- Video lighting
- Lighting for rock-and-roll
- 6. The tools of lighting : now you see it . . .
- The birds and the bees : where does power come from?
- Protecting yourself
- Highways and byways : outlets and plugs
- Taming the beast : dimmers and control consoles
- The real workers : lighting instruments
- Intelligent lighting instruments
- Fluorescent lighting
- Special effects lighting
- Color my world : the joy of filters
- Putting it in the theater : lighting positions
- 7. Costume design : character, period, and function
- Character
- Period
- Function
- The costume sketch
- 8. The tools of costumes : shopping, draping, and stitching
- Building
- Buying
- Renting
- Pulling
- Fittings and measurements
- Fabric augmentation
- Dealing with hair
- One final note
- 9. Sound design : audible atmosphere
- The signal chain
- Microphones : the testy toddlers of sound
- The backstage survival guide to keeping microphones happy
- Other sources : tape decks, CDs, DAT
- Mixers : telling the sound where to go
- Effects processing : sound sculpting
- Amplification : we're going to pump you up
- Speakers : the bottom line
- 10. Show control : why can't we all get along?
- Synchronous versus asynchronous
- Event-based versus time-based
- Interfaces
- Dedicated show-control computers
- MIDI show control
- PC versus PLC
- Entertainment protocols
- 11. Properties : research, detail, and crafts
- The artisan
- The detailer
- The researcher
- Making the prop list : when to buy, borrow, or build
- Setting up the prop list
- Furniture : why the stage isn't like real life
- Weapons : safety and proper handling
- Handling props during the show : prop tables
- 12. Stage management : the best port in a storm
- Communication : the central issue
- From coffee shop to load-out : schedules
- Lists and lists and lists of lists
- Preparing the rehearsal space and running rehearsals
- The actors' backstage survival guide to tech rehearsal
- Opening night and the run
- The payoff : calling the show
- 13. Corporate theater : how to do a show in a hotel
- Lighting : trees, trusses, and the demon track light
- Sound : plug and play, or truck it in
- Scenery : four feet by whatever
- Projectors and projection systems
- Playing twenty (or more) questions : things to ask and to know
- 14. The essentials : things you should know and things you should own
- Things every theater person should know
- Things every show person should own
- Things every show place should own
- In closing
- Glossary.