Invent your own computer games with Python
"Teaches you how to make your own versions of classic computer games"--
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| Main Author: | |
|---|---|
| Format: | Books Print Book |
| Language: | English |
| Published: |
San Francisco :
No Starch Press,
[2017]
|
| Edition: | 4th edition. |
| Subjects: | |
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| LEADER | 00000cam a2200000 i 4500 | ||
|---|---|---|---|
| 001 | ocn951763540 | ||
| 003 | OCoLC | ||
| 005 | 20180302165900.0 | ||
| 008 | 160822s2017 caua 001 0 eng | ||
| 010 | |a 2016037817 | ||
| 019 | |a 951645571 |a 967710493 | ||
| 020 | |a 9781593277956 |q (paperback) | ||
| 020 | |a 1593277954 |q (paperback) | ||
| 024 | 1 | |a 689145779547 | |
| 035 | |a (OCoLC)951763540 |z (OCoLC)951645571 |z (OCoLC)967710493 | ||
| 037 | |b Oreilly & Associates Inc, C/O Ingram Pub Services 1 Ingram Blvd, LA ̀Vergne, TN, USA, 37086 |n SAN 631-8673 | ||
| 040 | |a DLC |b eng |e rda |c DLC |d BTCTA |d BDX |d YDXCP |d OCLCF |d SFR |d FM0 |d YDX |d CHVBK |d OCLCO |d NRC |d OCLCQ |d IGA |d CHILD |d PCB | ||
| 042 | |a pcc | ||
| 050 | 0 | 0 | |a QA76.76.C672 |b S785 2017 |
| 082 | 0 | 0 | |a 794.8/1526 |2 23 |
| 100 | 1 | |a Sweigart, Al, |e author. | |
| 245 | 1 | 0 | |a Invent your own computer games with Python / |c by Al Sweigart. |
| 250 | |a 4th edition. | ||
| 264 | 1 | |a San Francisco : |b No Starch Press, |c [2017] | |
| 300 | |a xxviii, 344 pages : |b illustrations ; |c 24 cm | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 500 | |a Includes index. | ||
| 505 | 0 | |a Installing Python -- The interactive shell -- Writing programs -- Guess the number -- Jokes -- Dragon realm -- Using the debugger -- Designing hangman with flow charts -- Hangman -- Extending hangman -- Tic tac toe -- Bagels -- Cartesian coordinates -- Sonar treasure hunt -- Caesar cipher -- Reversi -- Reversi AI simulation -- Using pygame and graphics -- Animating graphics -- Collision detection and keyboard/mouse input in pygame -- Sounds and images -- Dodger. | |
| 520 | |a "Teaches you how to make your own versions of classic computer games"-- |c Provided by publisher. | ||
| 650 | 0 | |a Computer games |x Programming. | |
| 650 | 0 | |a Python (Computer program language) | |
| 776 | 0 | 8 | |i Online version: |a Sweigart, Al. |t Invent your own computer games with Python. |d San Francisco : No Starch Press, Inc., [2017] |z 9781593278113 |w (DLC) 2016044807 |
| 994 | |a C0 |b PCB | ||
| 949 | |a schlow |b SANON |c 794.8152 SWE |d o |e 39635103813893 |f 635771 |g ddc |j 02/21/2018 | ||
| 999 | |a 416585 | ||
