Invent your own computer games with Python

"Teaches you how to make your own versions of classic computer games"--

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Bibliographic Details
Main Author: Sweigart, Al (Author)
Format: Books Print Book
Language:English
Published: San Francisco : No Starch Press, [2017]
Edition:4th edition.
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Table of Contents:
  • Installing Python
  • The interactive shell
  • Writing programs
  • Guess the number
  • Jokes
  • Dragon realm
  • Using the debugger
  • Designing hangman with flow charts
  • Hangman
  • Extending hangman
  • Tic tac toe
  • Bagels
  • Cartesian coordinates
  • Sonar treasure hunt
  • Caesar cipher
  • Reversi
  • Reversi AI simulation
  • Using pygame and graphics
  • Animating graphics
  • Collision detection and keyboard/mouse input in pygame
  • Sounds and images
  • Dodger.